Lost half a point only because Nintendo never officially made it.
If you thought you had seen everything the Nintendo Wii had to offer, think again. For over a decade, the modding community has been breathing new life into classic titles, and at the pinnacle of this movement stands Newer Super Mario Bros. Wii . Specifically, version 1.30 in the WBFS format represents the gold standard for how to experience this massive expansion pack on original hardware or emulators. newer super mario bros wii 1.30 wbfs
The game crashes when entering World 3 (Freezeflame Glacier). Fix: This was a bug in version 1.2. Download a verified 1.30 WBFS file. If you still have crashes, delete the game's save data from your Wii memory or Dolphin's Documents/Dolphin Emulator/Wii/title folder. How Does 1.30 Compare to Other Mario Mods? | Mod | Levels | Worlds | New Music | Difficulty | File Size (WBFS) | | :--- | :--- | :--- | :--- | :--- | :--- | | Newer SMBW 1.30 | 72 | 8 | Yes (Full OST) | Medium-Hard | ~380 MB | | New Super Mario Bros. Wii (Vanilla) | 64 | 8 | No | Easy | ~350 MB | | Newer: Fallen Kingdom | 40 | 5 | Partial | Expert | ~250 MB | | The Mushroom Kingdom Rebirth | 60 | 8 | No | Medium | ~340 MB | Lost half a point only because Nintendo never
If you are a fan of the Mario franchise and you own New Super Mario Bros. Wii , hunting down the file is the best decision you can make for your homebrew channel today. Fix: This was a bug in version 1
"The disc could not be read" on Wii. Fix: Ensure your USB drive is formatted to FAT32 with 32kb cluster size. NTFS sometimes works, but FAT32 is safer for WBFS injection.
Whether you are dusting off your old Wii to play on a CRT television or upscaling via Dolphin on a 4K monitor, version 1.30 provides a stable, creative, and challenging experience that will take you roughly 10–12 hours to beat (and double that to 100%).
Black screen on Dolphin after the logo. Fix: Go to Dolphin's Config -> Wii -> Uncheck "PAL60 (EUROPE)" if you are playing the NTSC version. Alternatively, switch your graphics backend from Direct3D 12 to Vulkan or OpenGL.