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Front+mission+3+gameshark+codes+all+weapon May 2026

Front+mission+3+gameshark+codes+all+weapon May 2026

It writes a "1" (owned) flag for every weapon ID from 00 (Standard Knuckle) to 99 (Golden Fist). After activation, visit the "Equip" menu at any Hangar. Your weapon list will span over 20 pages.

#All Shoulder Weapons (Missiles, Rockets, Nades) 300F042C 0063 800F042E 2401 B0010004 00000034 front+mission+3+gameshark+codes+all+weapon

Have you found a specific weapon combination with these codes that breaks the game? Share your build in the comments below. It writes a "1" (owned) flag for every

The codes listed here are the result of the community's 20+ years of reverse-engineering Front Mission 3's memory map. They are safe, effective, and transform the game from a grindy tactical sim into a sprawling mecha combat sandbox. To save you scrolling, here is the entire cheat set in one block for DuckStation/ePSXe: They are safe, effective, and transform the game

300F043C 0063 800F043E 2401

#All Backpacks 300F043C 0063 800F043E 2401

This gives you the Backpack III (ID 24) — a +120 weight capacity item that also boosts initial AP by 8. Combine it with the Shield V (ID 17) for a +50% melee deflect rate. Code Group 4: Specific "All Weapons" Modifiers (Advanced) Sometimes you don't want everything — just the best tools. These codes let you target specific categories by weapon type. All Machine Guns Only 800F03EC 0001 (Loop for IDs 1-16) Alternative: Use the master "All Hand Weapons" and sell the rest. But for purists, this lets you run a full squad of MG-only Jinyo Wanzers. All Highest-Tier Weapons (S-Rank Only) This is a memory edit that looks for Level 8 weapons exclusively (Weapon IDs 80-99): B00F0400 00000014 300F0400 0001