Classic - Hamlet Xxx 1995 May 2026
We are all paralyzed by infinite information. We are all suspicious of authority. We all wear "antic dispositions" on social media, performing madness to hide our strategies. We are all waiting for the right moment to act, and we all fear that when we finally do, we will cause a tragedy greater than the one we sought to prevent.
Joel is a Hamlet who does act, but the game asks the ultimate Hamlet question: Is action even moral? Joel is haunted by the ghost of his daughter (Sarah). He is tasked with delivering Ellie (a stand-in for the truth/future of humanity) to the Fireflies (the throne). In the climax, he commits a sin far worse than Claudius’s: he murders the future to save the past. The game forces the player to pull the trigger, creating a paralysis in the player that Hamlet feels in the text. Classic - Hamlet XXX 1995
While not a direct retelling, Rust Cohle is a Hamlet for the nihilist age. He is haunted by a ghost (his daughter, the specter of his past). He is paralyzed not by morality but by the absurdity of existence ("To be or not to be" is answered with a flat "stop saying odd shit"). And the entire plot hinges on a "Mousetrap"—the elaborate robbery ruse to catch the killer. The show’s labyrinthine structure mirrors Hamlet’s own tortured mind. We are all paralyzed by infinite information